Vibe Coding for Team Clarity: Prototypes in One Go

By Gerard Pietrykiewicz and Achim Klor

Achim is a fractional CMO who helps B2B GTM teams with brand-building and AI adoption. Gerard is a seasoned project manager and executive coach helping teams deliver software that actually works.

Vibe-coding gets hyped as a way to “build an app in minutes.” That’s not the useful part. The useful part is this: it lets you create disposable prototypes fast enough that teams can stop guessing and start reacting. It’s a clarity tool, not a shipping tool.

Takeaways

  • Vibe-coding = fast prototyping, not “build an app in minutes.” 
  • Treat the prototype like a demo tape, not the album.
  • Efficiency comes after effectiveness. 
  • Do not ship vibe-coded output as production.

What changed: it’s all one go now

Many teams (engineering, product, GTM) still work like this:

Write a doc. Explain it in a meeting. Someone turns it into wireframes or copy. Meet again. Then build something so everyone can finally see what you meant. 

That’s a relay race with too many handoffs.

Vibe-coding collapses it into one run. Idea to clickable prototype to feedback in the same sitting.

Fewer handoffs. Fewer miscommunications. Fewer sprints wasted building the wrong thing because everyone had a different mental picture.

Poor requirements are among the top reasons software projects fail, and misalignment between what's needed and what's built drives rework and delays. We've written before about why AI adoption stalls. Vibe-coding addresses that gap early, when changes are still cheap.

The demo tape lens

Back in the 90s, I used a Fostex 4-track to record demo songs on cassette tapes (see pic below). You’d lay down drums and bass first, then guitars, keys, vocals, etc. If you needed more than four tracks, you’d mix some down to free up space. Every time you did that, you’d lose a bit of quality.

Fostex X-18 multitrack cassette recorder with a demo tape loaded.

It was limited and rough. But it got the song down so the band could practice their parts and make decisions.

You weren’t making the album. You were capturing enough structure so everyone could hear the same thing and figure out what worked and what didn’t.

Then you’d take that into a real studio and record it properly. That part was expensive and laborious, so you didn’t want to walk in there still arguing about the chorus.

The demo tape forced clarity before the expensive work started.

Vibe-coding (even GenAI) plays the same role for product work. The prototype is the demo, not the album.

And here’s what people miss: efficiency is a byproduct of effectiveness. If you build the wrong thing faster, you just waste time at a higher speed. 8x0 still equals 0. 

Gerard’s example: 28 minutes to alignment

Gerard recently built a DRIP calculator prototype.

He started with a short Product Design Doc (roles, basic flow, key screens). He used Manus to shape prompts for Bolt, pasted them in, and generated a working front-end prototype.

PDD to clickable prototype: 28 minutes.

Not production code. Not secure. Not deployable. But it had screens, navigation, inputs, and a flow you could walk through with a dev team.

That changes the conversation.

Instead of debating abstract requirements, you click through like a user would and the real questions surface: 

  • What should happen first? 
  • Which fields matter for v1? 
  • What’s truly MVP and what’s just nice to have?

You see where the flow breaks. You see what’s confusing. You see what you can cut without losing the core experience.

Gerard's 28-minute prototype helped the team clarify requirements before dev work began, avoiding the usual back-and-forth about what to build.

Where this pays off

  • You sit with Engineering and realize your “simple MVP” needs three data validation rules, not one. Better now than mid-sprint.
  • You show it to Sales and they point out the objection buyers will have on screen two. They hear the same confusion from prospects every week.
  • You run it past Customer Success and they spot the setup step customers always mess up. The one that generates tickets and causes churn.
  • You show it to Leadership and instead of “make it more intuitive,” they say “this screen right here is the problem.” Now you’ve got something specific to fix.

That’s the “demo tape effect”. You expose weak parts while changes are still cheap.

AI feels kind of like GarageBand 

When Pro Tools came out, home recording got better but it was still too expensive. Hardware, interfaces, software required a budget most musicians didn’t have.

Apple’s GarageBand changed that (bottom right, one of my recent “demo songs”). Suddenly anyone could lay down ideas without dishing out loads of cash. It’s not Logic or Final Cut, but it’s good enough.

(Left) Loveable prototype showing a 13-week rolling work view with tasks by team and week. (Right) GarageBand multitrack session with stacked audio tracks and a drum loop timeline.

AI feels similar to me (top left, one of my prototype “demos” in Loveable). Tools like Claude, ChatGPT, Lovable, and Cursor let me build prototypes much quicker than before. Not production-quality (or well-written). Not secure. But good enough to test an idea and get feedback before committing real resources.

That shift from “you need professionals” to “you can try this yourself” changes who gets to prototype and how fast ideas move.

What it is, what it’s not

Vibe-coding is a fast way to get concrete.

It’s not a replacement for engineering. The prototype is disposable, like a demo in GarageBand. Useful, rough, temporary.

Your real product still needs code standards, reviews, testing, security, proper architecture.

Vibe-coding just helps you walk into that work with fewer assumptions and tighter decisions.

Think of it as the new whiteboarding. It shows everyone the same thing before you start building the real thing.

Looking for more ways to make AI adoption practical? See how we use AI to draft slide decks in minutes.

Again, it’s not perfect, but progress trumps perfection. 

Final Thoughts

Pick one feature you’re planning to build next month. Use a vibe-coding tool to generate a clickable prototype this week. Spend 30 minutes walking your team through it.

Track what happens: How many requirements get clarified? How many assumptions get challenged? How many “oh, I thought you meant...” moments do you avoid?

That’s the value. Not the prototype itself. The alignment it creates.

Once you align on what to build, let your team build the actual product (the right product) without wasting a sprint on guesswork.

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